
Then again, I can guarantee that trailblazer solo builds won't ever be able to do that as well, because condi are bad in older content. As for soloing dungeons, it can when there's no things like DPS checks (ascalon p1, cleaving graveling burrows before guy dies). Some would say it's slow mobility-wise, but you actually get permanent swiftness by just pressing wh5 and spectral walk off CD, for the rest - mounts are a thing. Just slap some berserker/marauder on it and rune of strength/hydromancy sigils, and you're golden.
#Best solo build torchlight 2 free#
Very good personal DPS when solo/with no external support (which is most of PvE farming), tanky and spunky, cheap to gear up, can run minions+death magic for soloing bounties and champs/legendaries by having almost permanent protection/ton of free toughness/"Rise" for memes, can run blood to be of great help in any zerg/meta, lots of cleave, good tagging if you just put on staff over axe/wh. Lowkey shocked reaper isn't mentioned more. There's even a bounty demo for the finale (admittedly it's the easiest one!). The idea was to use cheap gear (dire exotic), runes/sigils and make a bulletproof open world build that any player can play successfully with no knowledge or skill requirement whatsoever (Seriously!). Here's a video I put together a couple of years ago on staff mirage. Just spam dodge and ambush and pretty much anything else you do is just icing on the cake of sustaining with your eyes closed. These two traits are the engine that drives mirage. It even increases your damage because your clones ambush attack along with you! Since mirage is not very dependent upon shatters for offense and in fact generates a significant amount of damage from clone ambush attacks alone (especially if you're using the staff-only variant!), your clones become mostly immortal as they evade while they are attacking and are replenished faster than they can be killed in most cases. This has excellent synergy with Deceptive Evasion, which spawns a clone when you dodge. The most important of these is Infinite Horizon, which makes it so that when you dodge your clones also dodge. If you want faceroll open world play, minion master necro and mirage are going to be on the top of anyone's list who has ever used these builds. Mirage has traits which mostly make this a non-issue for clones. The trouble with minion master is you give up other utilities and you are reliant upon minions, which may be a liability in some situations. Here's a video sample of fire said:Do you all think Necro with minions would be better than Mesmer with clones for completing events solo? Specifically I am thinking about events that have waves of enemies that have to be defeated. However, the damage is so good you can still outdps staff mirage while only dealing damage 50% of the time! It's also locked into melee range, which can be problematic for bounties due to certain unstable magic mechanics. It's much better damage than staff mirage, but is also significantly more difficult to play. However, the damage is middling at best (and that's if you take axe as a swap).ĭeanBB mentioned my fire weaver build. It's a great solo build and is probably the most effortless survival build you can play. I've been putting up video of staff cmirage for years. Rich now I'm leaning towards trailblazer mirage staff but would love to know how other top solo builds stack up and if any are better. Said:Looking for a new build to play and explore the world.Īlso, I am leaning towards asura or sylvari so I can make a smaller took to get in tighter caves and places.
